Objective

Start as a Knight and use well timed QTE's (Quick Time Events) to kill wizards who have this special ability known as the flipside. After learning their weakness, you will see things from a different point of view

Controls (explained in game)

Controls for keyboard (Retro style - Press 1) - Default

  • A & D - Move Left and Right
  • W - Jump 
  • Space - Special ability

Controls for keyboard (Modern style - Press 2)

  • A & D - Move Left and Right
  • Space - Jump 
  • W & S - Special ability

Please note that you can also use Arrow Keys in both modes. In Modern style, you can use shift instead of W & S

System Shortcuts

  • R - Restart
  • Shift + R - Menu
  •  F - Full screen
  • Enter - Skip cutscenes

Gamepad controls 

  • D-Pad - Left and Right
  • A - Jump 
  • B - Special ability
  • L1 + R1 - Restart
  • Start - Confirm
  • Select - Menu

Please note that if your gamepad is not working, try plugging it into another USB port because your computer may have already configured player 1 and player 2 into a specific USB slot.

Credits

Design & Development 

  • GameFavorites

Artwork from itch.io

  • dalis - characters
  • Elthen's Pixel Art Shop  - portal (modified by GameFavorites)
  • GameFavorites - title, water ripple and water splash animation
  • Nikoichu - hearts
  • SciGho  - cracks (modified by GameFavorites)

Font

  • Pixel Orchard Font by GameFavorites

Music from itch.io

  • Bit By Bit Sound

Sounds from freesound.org

  • 03Thib - ledge break
  • elfstonepress - flip
  • GammaGool - enter portal
  • petenice - water splash
  • raclure - title click and QTE success and failure sounds
  • zapsplatcom - wizard swinging staff

Sounds from itch.io

  • Daniel SoundsGood - blade hit, critical hit, blood splatter, knight taking damage
  • TomMusic - knight footsteps, shield blocking magic

Recommendations

  • Click on the bottom right corner to play in FULL SCREEN
  • If the game is unresponsive, CLICK INSIDE THE GAME WINDOW

Warnings

  • Contains mild violence and pixelated blood

Development Details

This game was made using Construct 3 and it was made for GDKO 2026 - Round 2. The task was to create a multifunctional level or collection of levels that include quick time events

The QTE's were inspired by the battle system in Final Fantasy 8 (PS1) , whilst the multifunctional level design was inspired by a game called Shift (Flash game)

Judging Criteria:

  1. How good was the level design? I hope people like the two distinct level designs for both the knight (combat focused) and wizard (puzzle focused).
  2. How well implemented were the quick time events? To defend you hold the correct directions before each magic bubble hits you. To attack you press the correct directions in a shrinking time limit. To land critical hits (+1 damage) you time the press to the animation frame and text will pop up if you were too early or too late.
  3. How multifunctional was the level design? A ledge when broken can also form a bridge, the floors can be ceilings, what is solid and not solid can be changed, what can crush you can also transport you
  4. Did the difficulty seem fair? Checkpoints are very generous. I made retro, modern and gamepad controls so the difficulty comes from the puzzles and not from the controls. I tried to make the platforming a fair challenge
  5. Was it fun to play this entry? Cutscenes have always been commented on being fun in the past so I added two of those. I also hope people enjoy the dialogue, the aha moment when using the flipside and generally feel satisfied if they reach the end.
Published 21 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGameFavorites
GenrePlatformer
Made withConstruct
TagsBlack and White, Puzzle-Platformer, Wizards

Comments

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(+1)

Not a bad game! I had fun