Broken Memory: Battle Mode
These customisations can be made to both the player and enemy attributes:
- Rename characters (anything you want)
- Lives (1 to 10)
- Speed (Normal or Fast)
- Size (Medium or Large)
- Colour (Blue, Scarlet, Indigo, Violet, Jade or Amber)
- Ability (None, Glide, Double Jump, Wall Jump, Stomp or Dash)
Controls
- Arrow keys - Move
- Space - Finish reading text
- Z - Pick up and throw block
- R - Restart
- P - Play from the beginning
- M - Mute / Unmute all sounds
Main features (so far)
- The ability to pick up and throw a block
- Enemy AI
- Dialogue
- Special abilities
Credits
The following sound effects were from freesound.org and have a creative commons 0 license
Creator name = DavidOburke, Asset name = 8 bit Loop
Creator name = DavidOburke, Asset name = Background.wav (Not yet used in this project build but it is in a past build and is planned for the future too)
Creator name = cabled_mess, Asset name = Hurt_C_02
Creator name = Breviceps, Asset name = Tic Toc Click
Please Note
This game is currently in development and is being made using Construct 3. It is currently in round 4 out of 10 in the GDKO 2022 game jam
Status | In development |
Platforms | HTML5 |
Author | GameFavorites |
Genre | Fighting |
Made with | Construct |
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